Young Adult Workshop Details 2
June 16, 2018
Course Overview:
Day One –Understanding Design Thinking
- Morning Session: Design Thinking – From chairs and buildings to innovations in products and services
The morning is an interactive introduction to design thinking. Starting with early examples from a range of industries (product design, architecture, and urban planning), we will follow design thinking’s evolution to the present day. A “interactive beginners guide” to design thinking, this session will provide the background, grounding, and framework for latter portions of the programme.
Lunch with workshops and group activities
- Afternoon Session: Bringing Users to the Centre
Dig in and practice design thinking in teams. Innovate, problem solve, and explore as you develop a new product, service, or business. Understand how to use interviewing, observation, and structured brainstorming to uncover and create disruptive innovations.
Day Two – Design Thinking in Practice
- Morning Session: Design Thinking (re)Evolutions
In the morning we will explore a range of design-led innovations and industry-disruptors (think about what Uber did to taxi services or AirBnB to hotels). We will study these innovations within their broader context and use them for business-model inspirations. We will strive to understand how design-led solutions might be developed and rolled-out.
Lunch with workshops and group activities
- Afternoon Session: Innovations from Design-Thinking
In the afternoon session we will take the concepts from the afternoon of day 1 and revisit/modify them with our new understanding from the morning session. We will move towards a complete business model and a solid prototype that we can test and refine. Final refinements and presentations will come together for the final afternoon shark-tank “pitches”. In the end our intrepid students will exit with a new understanding of design-led innovations that can be applied to many aspects of their bright and brilliant futures.